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World War One – La Grande Guerre – PC Game ReviewLarry Levandowski | February 02, 2009 | 9 comments | Print | E-mail The other major frustration with WWI is amount of time it takes to learn how to play the game. The manual seems to have been thrown together quickly, and rarely offers enough detail for the player to really understand game mechanics. The best documentation is often in very long tool-tips but is sometimes cryptic. The tutorial has its good moments but ignores major elements of game-play, like what to do with your navies. Overall, the player has to concentrate too much on learning how to do things, rather than plan and execute a strategy to win the war. While World War One – La Grande Guerre has many issues, there are also plenty of moments where AGEOD’s magic touch does shine through. The game is filled with history as well as some good wargaming. This reviewer really likes WWI, and can’t wait for it to mature and reach its potential. But until some more of the kinks are worked out, the game is really only recommended for those dedicated strategy gamers who can find game-play pay dirt in a sometimes frustrating experience. So if you are one of those dedicated strategy fans, synchronize your watch and ready your men. The whistle blows at oh-six-ten, and we go over the top … Armchair General Score: 70% Image Gallery
Armchair Intel World War One – La Grande Guerre Larry Levandowski has been a wargamer for more than 30 years, and started computer gaming back in the days of the C-64. Until he recently discovered the virtues of DOS box, much of his computer game collection was unplayable. A former U.S. Army officer, Larry has done his share of sitting in foxholes. Since leaving the Army, he has worked in the Information Technology field, as a programmer, project manager and lead bottle washer. He now spends his spare time playing boardgames, Napoleonic and WWII miniatures, as well as any PC game he can get his hands on. Pages: 1 2 3 4Tags: game, PC game, review, World War I
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9 Comments to “World War One – La Grande Guerre – PC Game Review”
I really wold like to see a clear link to the web page where the game in question (or under review in this case), is possible to order.
Not too much to ask I hopes???
By Nelson Cook on Feb 2, 2009 at 8:50 pm
The global map (4th picture) seems to be not only ahistorical, but really strange with the contemporary borders of Western Europe and merging the rest of Europe and the Middle East into hardly justifiable regions.
By Peter K on Feb 3, 2009 at 3:36 am
Hi Nelson,
The game is possible to order on ageod website :
http://shopus.ageod.com/game-description-World_War_One-662843.html
By Kristobal on Feb 3, 2009 at 6:13 am
Hello, I’m the developer of WW1. I appreciated very much the review, that I consider fair. I’m working hard to remove all compliants and bring improvements to the game. The final version of the BIG game manual will be soon available, and a draft is already downloadable. Next versions of the game will have some key new features, such as the “Combat Logs”, that will help a lot players in understanding the game mechanics. In addition, current technical problems (the freezes and CTDs reported on some PC configs) are my priority #1 and I’m working hard on them. Thanks, Luca.
By Luca Cammisa on Feb 5, 2009 at 9:51 am
EU customer can buy World War One at play.com Saving 50% in comparison to AGEod shop.
http://www.play.com/Games/PC/4-/6059656/World-War-One/Product.html?cur=258
The game has been reviewed negatively by some users, me included: low graphic level, high complexity unsupported by a paper game manual, lot of bugs and CTDs, original game out of the box unfinished, a not optinized game interface, a not always brillian AI. More three month later game publication CTDs are till occurring as confirmed by Luca Cammisa.
By JastaV on Feb 6, 2009 at 4:18 pm
I own the game and I agree with the reviewer on many points. I have to say that as far as the crashes are concerned these are few these days and the game is very actively maintained. I was really disappointed when I bought it (there was no demo at the time) and if I had known its state I would not have invested the money and time. However, things improved dramatically in the following months and as it stands now, it is a worthy purchase… there are still a few issues (meaning it will probably crash a couple of times during a campaign) but I am sure these will be addressed as well. If you like world war one strategy there is nothing like it in the market right now, as far as i know.
By Steven on Feb 6, 2009 at 10:54 pm
Got to say that I bought thise game just after it came out but haven’t really played it yet due to poor documentation issues and game crashes. However, from reading the AGEOD forums I can see that the game is vastly improved and correct manual will be available on Monday. I own a number of other AGEOD games and they are the best software company for continuously improving their games thru patches. I am sure that when I return to the game next week it will be just as satisfying as all of their other strategy games
By ird on Feb 7, 2009 at 10:11 am
WW has come a long way. The review is not only fair but detailed. Now, since the version tested at last 2 more patches have been delivered. A demo can be downloaded and the full manual is available in an almost achived form ( 200 pages…)
Ageod records garantee this game will be improved in the next months.
Last point/ Buying at Play.com will save you money but AGEOD will not get one cent from you.
About JastaV opinion, you will learn why he hates AGEOD here:
http://www.matrixgames.com/forums/tm.asp?m=1997686
By Clovis on Feb 8, 2009 at 8:16 am
I would be pleased if JastaV refers to my words with the proper circumstances. because I do not like them being used out of my intentions, artificially transformed into concepts that I do not expressed. I wrote that ’some’ PC configs are still suffering CTDs, not that the game crashes regularly on ALL PCs. Just to be clear, these occurrences are due to outdated audio codec drivers, HW sound card incompatibility issues, antivirus programs that make the game crash, etc. etc. Despite the extreme complexity of these issues, I’m working hard on them, in order to help the most number of customers.
By Luca Cammisa on Feb 11, 2009 at 5:44 am