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PR: A New Carriers at War Update Roars off the Flight Deck!

By Armchair General Games PR |  Published: August 25, 2007 at 10:13 am

Staten Island, NY, August 25th, 2007 – Matrix Games (www.matrixgames.com) and Strategic Studies Group (www.ssg.com.au ) are thrilled to announce the first update for Carriers at War is now available. This update will bring pages of changes and improvements to the World War II naval warfare strategy game, chief among them a new damage model to realistically reflect damaged ship speed, a "suspense" option for combat, and much more!

David Heath, Director of Operations at Matrix Games, said "Carriers at War has been warmly received by fans of the classic naval warfare title and newcomers to the game alike. This update reflects countless hours of hard work on behalf of SSG to improve an already great game."

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Gregor Whiley of SSG also added "We think fans of Carriers at War will find that this update will answer many popular requests in addition to improving upon the realism and fun that many players enjoy in Carriers at War."

Carriers at War is a WWII naval combat and strategy game set in the Pacific Theatre. Putting you at the heart of WWII carrier combat, you are in charge of commanding carriers with immense amounts of firepower tasked with delivering a knockout blow to the enemy, while avoiding retribution at the hands of a fanatical foe. Carriers at War focuses heavily on carrier fleet command strategy, which requires the player to use all of their naval prowess to best the enemy. Throughout the wide range of scenarios and campaigns found in Carriers at War, history buffs and strategy fans alike will recognize and enjoy playing through famous engagements including Pearl Harbor, Midway, Coral Sea, Eastern Solomons, and more!

Get more information on Carriers at War from its official Matrix Games webpage . This update will bring Carriers at War to version 1.01 and is comprehensive.



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