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Napoleon in Italy InterviewLarry Levandowski | November 06, 2007 | 0 comments | Print | E-mail The next six months will be bliss for gamers who want to follow in the footsteps of Napoleon. Among the Napoleonic strategy games coming out soon is Napoleon in Italy, developed by Hussar Games, and published by Matrix Games. ACG asked Varhegyi Bulcsu of Hussar about the game, and what Hussar has in store for the future. ACG: Students of Napoleon certainly are familiar with the campaigns in Italy, but most everyone else may never have even heard of them. Why did you choose this subject as your next game after For Liberty?
ACG: What scenarios will be available?
ACG: NII is both a strategic and a tactical wargame. Tell us a little about the strategic part of the game. What level of units does the player control? How long are turns in game time? What challenges does the player face at the campaign level?
ACG: How do the tactical battles play?
ACG: The game advertises an advanced initiative system, can you describe this for us?
ACG: Tell us a little about the units and armies themselves.
ACG: The game is advertised as coming with a campaign editor. What will this allow the player to do?
ACG: Will the game support human vs. human play? PBEM? TCP/IP? Both strategic and tactical modes? Pages: 1 2
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What is Armchair General?Armchair General (ACG) and ACG online feature a unique, interactive editorial approach that invites the reader to decide the course of action in challenging historical scenarios, to step into the shoes of a battlefield commander. Leading historians and contributors lend integrity and credibility to this fresh presentation of historical and contemporary events. Armchair General is the INTERACTIVE history magazine where YOU COMMAND and decide the course of action! |
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