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Europa Universalis: Philippe Thibaut - InterviewBrian King | March 13, 2006 | 0 comments | Print | E-mail Armchair General was fortunate enough to literally stumble upon Philippe Thibaut’s (Europa Universalis, Pax Romana) new project Birth of America and his new company AGEOD. Lucky for us too because not only is Birth of America worth your time but Philippe was nice enough to go out of his way to make sure he answered our questions — despite being in the midst of releasing a new patch for the game. It is a real pleasure to bring this interview to our readers. Armchair General: Thanks for taking the time to speak to the Armchair General community about Birth of America and AGEOD.
ACG: Given your extensive design background, would you mind sharing a quick summary of your previous work before creating AGEOD?
ACG: What prompted you to create your own company? Do you have plans to continue working with larger publishers or is this going to be your new full time job?
ACG: Your website states "AGEOD’s main goal is offering to players original cultural and gaming creations developed by small independent studios and producers that have trouble finding an outlet within the traditional organization of the market." I think the interesting word here is "cultural." Can you tell us a bit more about the importance of this cultural aspect?
ACG: AGEOD has been set up to help small studios find an outlet for their games; can you tell us if you have other games from other studios which we might look forward to seeing in the near future?
ACG: It would seem that Birth of America (French and Indian Wars especially) is a great example of areas which have not been covered in mainstream gaming. What was it which drew you to this particular period of history? Pages: 1 2 3
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