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Go Back   Armchair General and HistoryNet >> The Best Forums in History > Best Games in History > ACG Community Run Wargames

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ACG Community Run Wargames Conflict simulations run by forum members for the ACG community.

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  #61  
Old 20 Oct 16, 16:39
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Quote:
Originally Posted by Major Sennef View Post
Perhaps we can have an additional 2 port holes in the bow and 2 in stern for chasers. Default position for the cannons is broadside but we will be in the position to move 2 broadside fore or aft in case we need them there.
You can spend a couple of repair points to do that in game if you wish. For starting, where the positions are is where the guns are.

The tonnage capacity, (tons burthen) of your ship is 84. A week of supplies, including most repair supplies, is 1 ton. 3lb cannon, powder and shot are 3/4 ton apiece. Your crew and their accouterments and living space accounts for 20t...this is fixed.

So at this moment your tonnage capacity is 53t, this accounts for what you can store. ...but keep in mind that if your ship is heavily laden her performance will suffer.
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  #62  
Old 21 Oct 16, 02:38
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Originally Posted by Double Deuce View Post
Agreed.
That is four votes for Nassau then.
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  #63  
Old 21 Oct 16, 02:55
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Ok, with that, and I'm not seeing any push to make changes to the initial loadout, I'll start the first Game thread.
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  #64  
Old 21 Oct 16, 09:02
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Quote:
Originally Posted by TacCovert4 View Post
You can spend a couple of repair points to do that in game if you wish. For starting, where the positions are is where the guns are.

The tonnage capacity, (tons burthen) of your ship is 84. A week of supplies, including most repair supplies, is 1 ton. 3lb cannon, powder and shot are 3/4 ton apiece. Your crew and their accouterments and living space accounts for 20t...this is fixed.

So at this moment your tonnage capacity is 53t, this accounts for what you can store. ...but keep in mind that if your ship is heavily laden her performance will suffer.
Presumably a headlong chase in sailing ships would be a matter of many hours and offer plenty of time to shift the guns in position as long you have prepared positions to place them.

The biggest calibre of guns on a mobile platform I'd say.
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  #65  
Old 26 Oct 16, 20:09
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Name: Harcourt La Fontaine

Stats to wit:

Strength 2
Dexterity 1
Intelligence 3
Will 2


Trades:

Navigation 2
Sailing / ship handling techniques 2
Cold steel 1
Shipwright 1

Kit:

Case containing quadrant-style astrolabe, chronograph, and his maps and such.

Rapier
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