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Real Time Strategy Games Discussion of all strategy games that use a Real-Time system, from the typical RTS games to the hardcore wargames.

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  #16  
Old 04 Sep 15, 17:41
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The newest beta for the 1.09 version release for Command is now available. Turnaround time of only about 48 hours from the last release to receive bug reports, fix the bugs, and then release the new version. Not too shabby!

http://www.matrixgames.com/forums/tm.asp?m=3923060
  #17  
Old 04 Sep 15, 18:51
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And they've been "fixing" this bug since the day the game was released.

Out of Memory

I agree with you. Pretty shabby.
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  #18  
Old 07 Sep 15, 00:25
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The newest beta for Command:MANO version 1.09 (build 737) has been released. Along with some minor bug fixes, it contains the newest versions of the databases, with hundreds of new aircraft, ships, submarines, facilities, etc.

More details here...

http://www.matrixgames.com/forums/tm.asp?m=3923060
  #19  
Old 07 Sep 15, 00:29
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Looks like they pulled their usual stunt of changing the version number without actually fixing anything.

New license management thing
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  #20  
Old 09 Sep 15, 18:08
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Quote:

Originally Posted by Stryker 19K30...

"...there is some politics going on. I will not say who is wrong or right, but it seems Herman Hum has had a very public feud with the people that developed Command over the past 10 years. I can't comment on the content of the review because I didn't see it, but I can't see HH as being the best person to provide a review, given the history between himself and the developers. No matter if he is right or wrong there is a taint to it."
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  #21  
Old 09 Sep 15, 21:27
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If you cross-reference the MNO developers (formerly known as hhq) with GameSquad forum, it seems as if there are shady events happening with databases and naval wargames. It seems as those these individuals are replicating their infamous actions with a new naval wargame. Given their history, anyone should think long and hard before ever wasting time on MNO.
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  #22  
Old 11 Sep 15, 00:18
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Newest beta release (build 740) for version 1.09 is now available.

http://www.matrixgames.com/forums/tm.asp?m=3923060
  #23  
Old 11 Sep 15, 00:22
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I wonder if anything was actually fixed or if they only changed the version number, again.

Crashes whenever you click anything in the unit window
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  #24  
Old 19 Sep 15, 11:14
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An interesting development, if people had not heard about it...

Slitherine and BAE Systems to start collaboration
http://www.matrixgames.com/forums/tm.asp?m=3890564

When one of the leading defense and aerospace companies in the world decides a simulation is good enough that they want to build a partnership with the company that created it, that says something.
  #25  
Old 19 Sep 15, 12:35
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An interesting oft-repeated episode, if people have not heard about them:

scenario isnt saving

A user cannot save a scenario, so the developer asks him to post a saved game file to the bug report.



The level of "professionalism" exhibited is simply staggering.
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  #26  
Old 20 Sep 15, 16:06
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In case people had not heard about it, Northern Inferno, a new standalone game based on the Command engine is now available. As I understand it, you can also just add it to Command as a new set of scenarios.

http://www.matrixgames.com/products/...rthern.Inferno.

Check out the Youtube video (you can link to it on the Matrix Games page)...wonderful fun faux news report style!
  #27  
Old 24 Sep 15, 12:14
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More information about Northern Inferno at...

http://www.warfaresims.com/
  #28  
Old 24 Sep 15, 13:43
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Saying it twice won't improve this game. All the spam in the world cannot change this fact.
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  #29  
Old 04 Oct 15, 02:27
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Miguel Molina has posted a new revision of the community scenario pack, the compendium of Command scenarios crafted by the user community. The new release contains ten*brand-new scenarios:

Attack Sub Duel Off Hokkaido, 2003:*This scenario assumes that tensions have increased between Japan and Russia. *Japanese Coast Guard vessels have fired on Russian fishing boats that have strayed into Japanese territorial waters. *Russia has threatened to attack Japanese shipping in retaliation. The submarine Harushio has been ordered to support a surface group transiting to Nagasaki. Russian attacks are highly likely.

First Battle of Donetsk Airport, 2014: On*May 16, 2014 the Ukrainian government started an anti-terrorist operation against pro-Russian insurgents in the Donetsk Oblast in early April 2014. Pro-Russian protesters and insurgents affiliated with the DPR*captured and occupied numerous government buildings, towns, and territories in the region. In Donetsk*city itself, many government buildings were under separatist control.*During the morning of May 26, pro-Russian insurgents captured the terminal buildings of Donetsk International Airport, and demanded the withdrawal of government forces from the area. Soon after, Ukraine issued an ultimatum to the insurgents, demanding they surrender immediately. This was rejected, causing paratroopers to launch an assault on the airport, accompanied by airstrikes against insurgent positions.

Here, There And Everywhere, 1965: *On July 24, 1965 an F-4C flying CAP over North Vietnam was shot down by a Russian-supplied SA-2 missile. This was the first attack by SAMs on US aircraft and the shootdown took Washington by surprise. A reprisal raid was decided. On July 27 a large raid of F-105s was launched against the sites and nearby barracks where the SAM crews were living. The costliest yet day of the Vietnam air war was about to unroll.

Northern Fury #9.1 - Eisenhower Moves North, 1994: Entering the sixth day of WW3, the situation in the North Atlantic remains desperate.* The rapid capture of North Norway and Iceland have allowed the Soviets to surge almost 100 submarines into the Atlantic. *The Enterprise CVBG spent two difficult days blunting an attempt by the Red Banner Northern Fleet to interdict the sea lanes, she is now retiring, as are the major Soviet surface units, to replenish. Now, as Enterprise steams south, the USS Eisenhower, after three days of hard fighting in the Mediterranean, has passed through the pillars of Hercules and is heading north. She and the Carl Vinson CVBG will strike at Soviet forces around Iceland*three days from now.

Northern Fury #3 - Dagger To The Heart, 1994:*A quiet Sunday morning in New York Harbour, it’s cold and windy and the main topic of conversation at the Sandy Hook, New Jersey Coast Guard Station is the ongoing fiasco at the Olympics...

Scenario Editor Tutorial - Adding Weapons, 2015:*Unlike other Command scenarios, this is intended to be played in scenario-editor mode. In this scenario, the player will add aircraft to an airfield, arm the aircraft, and then shoot down an easy target.

Uncle Mark's Tutorials #4 - Boston Guards the Denmark Strait, 1985: Hostilities have broken out in Europe.* The war is only a few days old, but there has been limited use of chemical and tactical nuclear weapons, and American*vessels*have been cleared to use*nuclear depth charges against enemy submarines. You are in command of the American nuclear attack submarine Boston.* You have been assigned to*patrol the Denmark Strait, which lies between Iceland and Greenland.* Controlling the Denmark Strait would be vital in any conflict between NATO and the Soviet Union (or, today, Russia) as it connects the Norwegian Sea with the*rest of the Atlantic Ocean.

Uncle Mark's Tutorials #5 - Motozintla Incursion, 2015: Existing tensions between Mexico and Guatemala have increased in recent months.* Matters came to a head when Mexican forces fired on a Guatemalan fishing boat that had strayed into Mexico's territorial waters.* Accounts of the attack vary, but it appears that the fishing boat*had initially refused to surrender to Mexican forces and had attempted to flee back into international waters. However,*many*believe the level of force used*by Mexico was excessive. With Mexico's military*already spread thin trying to keep*the drug cartels under control, there is concern that Guatemala will launch some kind of punitive expedition. This scenario is designed to give players practice with*air power vs. ground*forces situations, on a low-intensity conflict.

Waller Takes Charge, 1955: Hostilities erupted between NATO and the Soviet Union in 1955.* The war is less than one day old, and both sides have taken terrific losses in the Mediterranean. It falls to the American destroyer Waller and forces attached to her to seize control of the waters south of Crete.

War of the Thirty-Fives, 2021:*The Kurds have finally secured independence, and a windfall of now-rising oil prices and the investment opportunities that have come with formal recognition have allowed their (not entirely unjustifiably) paranoid leaders to embark on the kind of military overbuildup that has not been seen for a while. Among this buildup is a new air force, built from the ground up. With Western purchases coming with far too many strings attached, they have*obtained a massive number of the most advanced Fulcrum variant, the MiG-35. Unfortunately, the Kurdish political problem has continued in Turkey, with emboldened Kurdish fighters in that country's east increasingly using their neighbor as a sanctuary. Clashes are an unfortunate routine. Now Ankara seeks to break the stalemate by using their finally-ready fifth generation stealth F-35s. But stealth or not, superior technology or not, the Kurdish government is prepared to defend its territorial integrity....


Some of the above scenarios use the most recent version (v440) of the Command databases, which are included with the v1.09 RC11 (B746)*update. We therefore recommend downloading and applying this update before using the new scenarios. Alternatively, players can hold for the official release of the v1.09 update which is approaching fast.

As always, the community scenario pack is available for download at the WarfareSims download section:*http://www.warfaresims.com/?page_id=1876
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  #30  
Old 04 Oct 15, 20:18
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A little more information about Command: Northern Inferno...

From...http://www.matrixgames.com/forums/tm.asp?m=3932837

Quote:
NI targets two broad user groups: Interested potential customers who haven't yet pulled the trigger, and our existing user base.

Arguably the #1 "semi-negative" feedback we have received across the 'net ever since CMANO was launched has been a variation of: "This looks very interesting, but I'm not prepared to spend [full price] to give it a try. Give me a free or cheap demo / limited version and I'd gladly take a shot at it."

So now we are doing exactly that.

NI, in standalone form (no prior purchase of CMANO), is the CMANO game engine you know and love, with the Northern Inferno campaign (15 ass-kicking scenarios) and a number of tutorials. Its price will be a fraction of the full CMANO license, and some of the full-CMANO features will be disabled. Standalone customers who are satisfied with NI and want to get more out of CMANO can then upgrade to the full version to unlock all features.
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