It did not take long for the full import of the U.S. withdrawal from the Philippines to become apparent. U.S. presence declined in the South China Sea and this allowed other navies greater freedom. The PLA(Navy), under strict orders from Beijing, stepped up its patrols around the Spratley archipelago. The Vietnamese and the Philippines vigorously protested this action, but not much was done to help them. By 1998, the Chinese felt confident enough to make a determined push for the whole of the island chain. By controlling the Spratleys, the PLA(Navy) would be in position to threaten busy shipping routes; the forces assigned there would also cover the Chinese invasion of the Philippines. Once the Philippines had fallen, no one would be able to oust the Chinese from their sea.
Much was carried out to ensure the smooth running of the initial stages of the operation. Vietnam was bribed into hamstringing the ASEAN response and the Philippine communist insurgency was expanded and financed by the PRC. Chinese Special Forces were clandestinely inserted to advise the guerrillas. All that was needed was a spark.
This scenario was inspired by the situation depicted in the Sea of Dragons publication from Clash of Arms.
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Following a disastrous ASEAN meeting, the Kingdom of Thailand assembles its fleet and sails towards the Maritime Exclusion Zone [MEZ].
The Royal Thai fleet is approximately 30nm south of Con Son heading for rendezvous point Tiger near the Prince consort Bank where it will join other ASEAN forces. Although no enemy action is expected, hostilities are believed to be imminent.
Sail to rendezvous point Tiger and combine with the ASEAN fleet. Command will revert to R. Adm. Suddathan.
Enemy action is not expected, but Vietnam's actions cannot be anticipated.
Protect the convoy sailing from Thailand enroute to Taiwan.
4.0 Rules of Engagement:
Warning level Yellow, Weapons Tight
Take no provocative action, but protect the integrity of your command at all times.
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Author: Herman Hum
23.0 Raging Tigers [H3.6]
Sea of Dragons\Tigers0.SCN
This video is in direct response to a request for assistance:
"Hi guys, sorry to butt in but I'm getting desperate, I got Larry Bond's Harpoon Ultimate Edition recently but when I try to do a BOL missile launch with key combo CTRL-F1 in Harpoon 3 ANW (PC version 184.108.40.206) which is bundled with it, the game freezes.
The BOL problem does not appear when the game is run with WinXP. I also tried to run HUE v220.127.116.11 under WinXP SP3 emulation mode and it did not solve the problem. The same symptoms appeared under WinXP emulation mode.
I believe that there is a glitch or bug with Win7, but there is a work-around solution. Hope it helps.
[Edit] After a series of online meetings and tests with Poor Old Spike, the work-around solution does help, but the game _must be installed under Administrator-level privileges_. Spike had to uninstall and re-install the game under Administrator access in order to use the Minimize/Maximize work-around solution.
..After a series of online meetings and tests with Poor Old Spike, the work-around solution does help, but the game _must be installed under Administrator-level privileges_. Spike had to uninstall and re-install the game under Administrator access in order to use the Minimize/Maximize work-around solution.
Yes mate thanks for the file-juggling tips which all worked, you should be a game designer/developer yourself, we'd make a great team, you doing the programming and me doing the playtesting, we'd be millionnaires inside 6 months..