There are no Sino-Japanese scenarios for Carrier Deck. It just has a USN CVN and a generic attacking force (that slightly resembles the Soviet/Russian navy.)
In the PlayersDB, there are a few Sino-Japanese battles. You can try the Spratly Island Dispute from the Pacific Rim battleset and find a few more in the Sea of Dragons battleset.
There are also a few third-party HCE scenarios with Japanese and Chinese combatants.
It did not take long for the full import of the U.S. withdrawal from the Philippines to become apparent. U.S. presence declined in the South China Sea and this allowed other navies greater freedom. The PLA(Navy), under strict orders from Beijing, stepped up its patrols around the Spratley archipelago. The Vietnamese and the Philippines vigorously protested this action, but not much was done to help them. By 1998, the Chinese felt confident enough to make a determined push for the whole of the island chain. By controlling the Spratleys, the PLA(Navy) would be in position to threaten busy shipping routes; the forces assigned there would also cover the Chinese invasion of the Philippines. Once the Philippines had fallen, no one would be able to oust the Chinese from their sea.
Much was carried out to ensure the smooth running of the initial stages of the operation. Vietnam was bribed into hamstringing the ASEAN response and the Philippine communist insurgency was expanded and financed by the PRC. Chinese Special Forces were clandestinely inserted to advise the guerrillas. All that was needed was a spark.
This scenario was inspired by the situation depicted in the Sea of Dragons publication from Clash of Arms.
Thailand
SSSSSS 020000Z27May00 SSSSSS
1.0 SitRep:
Following a disastrous ASEAN meeting, the Kingdom of Thailand assembles its fleet and sails towards the Maritime Exclusion Zone [MEZ].
2.0 Intelligence:
The Royal Thai fleet is approximately 30nm south of Con Son heading for rendezvous point Tiger near the Prince consort Bank where it will join other ASEAN forces. Although no enemy action is expected, hostilities are believed to be imminent.
3.0 Orders:
Sail to rendezvous point Tiger and combine with the ASEAN fleet. Command will revert to R. Adm. Suddathan.
Enemy action is not expected, but Vietnam's actions cannot be anticipated.
Protect the convoy sailing from Thailand enroute to Taiwan.
4.0 Rules of Engagement:
Warning level Yellow, Weapons Tight
Take no provocative action, but protect the integrity of your command at all times.
SSSSSS 020000Z27May00 SSSSSS
Author: Herman Hum
23.0 Raging Tigers [H3.6]
Sea of Dragons\Tigers0.SCN
This video is in direct response to a request for assistance:
"Hi guys, sorry to butt in but I'm getting desperate, I got Larry Bond's Harpoon Ultimate Edition recently but when I try to do a BOL missile launch with key combo CTRL-F1 in Harpoon 3 ANW (PC version 3.11.1.0) which is bundled with it, the game freezes.
The BOL problem does not appear when the game is run with WinXP. I also tried to run HUE v3.11.1.0 under WinXP SP3 emulation mode and it did not solve the problem. The same symptoms appeared under WinXP emulation mode.
I believe that there is a glitch or bug with Win7, but there is a work-around solution. Hope it helps.
[Edit] After a series of online meetings and tests with Poor Old Spike, the work-around solution does help, but the game _must be installed under Administrator-level privileges_. Spike had to uninstall and re-install the game under Administrator access in order to use the Minimize/Maximize work-around solution.
..After a series of online meetings and tests with Poor Old Spike, the work-around solution does help, but the game _must be installed under Administrator-level privileges_. Spike had to uninstall and re-install the game under Administrator access in order to use the Minimize/Maximize work-around solution.
Yes mate thanks for the file-juggling tips which all worked, you should be a game designer/developer yourself, we'd make a great team, you doing the programming and me doing the playtesting, we'd be millionnaires inside 6 months..
"The Russian economy, stressed by the demands of war, confirms its leaders' worst fears. Economists tell the Defense Council that unless the war is a short, victorious one, the economy will collapse."
Act III: Battle Chess
"Exhausted by the furious pace of combat and the horrific losses, both sides are forced to re-evaluate their basic strategies. Fuel and ammunition are being consumed at fantastic rates, confirming the most pessimistic peacetime estimates.
At sea, reinforcement convoys have become vital prizes, to be protected or destroyed. Soviet strategy did not anticipate a long war and made no plans for a sustained campaign in the North Atlantic. Now forced to do so, Soviet attack subs and aircraft must operate at extreme range in an ocean ringed with hostile bases."
"Long-range Soviet naval aviation has been a powerful force for the Soviets, interfering with NATO convoys and thus reducing NATO's efforts to reinforce and support the ground war in Europe. NATO has made the removal of the SNA bomber force a top priority."
This scenario was inspired by the situation described in the "High Tide" compilation from Clash of Arms.
Author: Herman Hum
13.0 Deep Strike II [Combined Arms]
High Tide\DStrike2.SCN
A final video for War in the Pacific: Admiral's Edition -Grand Campaign has been added to the YouTubeHarpoon for Dummies channel to help players navigate the complexities of the game and to deliver the best possible playing experience.
War in the Pacific: Admiral's Edition - Operation Downfall Sep 01, 1945
A new video for War in the Pacific: Admiral's Edition - Operation Downfall has been added to the YouTube Harpoon for Dummies channel to help players navigate the complexities of the game and to deliver the best possible playing experience.
Over 62 new aircraft, ships, submarines, facilities, classes, countries, and weapons have been added to the Harpoon3 PlayersDB with the official Database editor authorized by AGSI. The PlayersDB remains the sole functional Harpoon database.