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| Turn-Based Strategy Games For all games that follow a turn-based format. |
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24 Dec 12, 18:04
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Real Name: Andrew
Join Date: Feb 2010
Location: Skyrim, as the Dovahkiin
Posts: 6,865
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What do you think of this scenario?
Here's all the information about this scenario I made:
http://super6-4.deviantart.com/art/Y...idge-344450994
I want to know first if I'm any good whatsoever at making these, and secondly what you guys would do.
And yes, it is based on the magazine's We Put YOU In Command
EDIT: The battle and pretty much everything is fictional.
__________________
"I do not know a more deplorable condition than that of a people unable to defend itself or to provide for its own wants."
-Alexis de Tocqueville
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26 Dec 12, 11:34
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Real Name: Don
Join Date: Oct 2009
Location: Plainfield
Posts: 855
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So, no mines or light AT weapons (panzerfaust or bazooka)? I'd say use mortars to hit anything coming in/from the swamp and artillery for pounding flanking units. Force the enemy to attack you, you have the terrain. Dig in and make them come to you. Well, that's me...
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In Vino Veritas
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26 Dec 12, 19:55
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Real Name: Andrew
Join Date: Feb 2010
Location: Skyrim, as the Dovahkiin
Posts: 6,865
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Quote:
Originally Posted by dongar1
So, no mines or light AT weapons (panzerfaust or bazooka)? I'd say use mortars to hit anything coming in/from the swamp and artillery for pounding flanking units. Force the enemy to attack you, you have the terrain. Dig in and make them come to you. Well, that's me...
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You're either too lazy to write your own, or are that same person in the comments 
__________________
"I do not know a more deplorable condition than that of a people unable to defend itself or to provide for its own wants."
-Alexis de Tocqueville
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26 Dec 12, 21:28
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ACG Forums - Field Marshal
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Real Name: Gary C
Join Date: Aug 2004
Location: Laurel, MD, USA
Posts: 14,516
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It looks like the site only allows you to use company sized unit markers. Also there is no map scale so timing of movements is not clear.
Mortars are not efficient vehicle killers, don't depend on them to stop the mech battalion threatening your left flank. They along with the supporting infantry battalion are the major threat to your position and could envelop your flank, rolling up your entire position from east to west. Move the AT guns to that side and probably your reserve battalion as well.
The single company trying to infiltrate your right flank through the swamp is a secondary issue. They will not be able to move as quickly as the main attack across the open ground to your front. You can react to them later if they they become a threat.
The remainder of your units are only facing one-to-one odds. They should be able to hold easily enough. As the battle progresses, they may be able to shift left or right to reinforce the weakest area.
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29 Dec 12, 17:13
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Real Name: Andrew
Join Date: Feb 2010
Location: Skyrim, as the Dovahkiin
Posts: 6,865
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Quote:
Originally Posted by GCoyote
It looks like the site only allows you to use company sized unit markers. Also there is no map scale so timing of movements is not clear.
Mortars are not efficient vehicle killers, don't depend on them to stop the mech battalion threatening your left flank. They along with the supporting infantry battalion are the major threat to your position and could envelop your flank, rolling up your entire position from east to west. Move the AT guns to that side and probably your reserve battalion as well.
The single company trying to infiltrate your right flank through the swamp is a secondary issue. They will not be able to move as quickly as the main attack across the open ground to your front. You can react to them later if they they become a threat.
The remainder of your units are only facing one-to-one odds. They should be able to hold easily enough. As the battle progresses, they may be able to shift left or right to reinforce the weakest area.
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Indeed-it's a nice little app, but isn't as good as paid ones, undoubtedly. I wasn't quite sure what level the markers denoted, but I guess as long as you explain to people what they're representing in your scenario, it's fine. 
__________________
"I do not know a more deplorable condition than that of a people unable to defend itself or to provide for its own wants."
-Alexis de Tocqueville
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31 Dec 12, 10:58
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Real Name: Chuck
Join Date: Nov 2007
Location: Pittsburg, Kansas
Posts: 4,325
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Quote:
Originally Posted by Super Six 4
I wasn't quite sure what level the markers denoted, but I guess as long as you explain to people what they're representing in your scenario, it's fine. 
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Here you go:
http://axisandallies.wikia.com/wiki/Military_Symbols
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"The blade itself incites to deeds of violence".
Homer
BoRG
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01 Jan 13, 02:41
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Join Date: Oct 2008
Location: roslyn
Posts: 4,618
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I wouldnt count on the unit heading to the swamp to go all the way into it
they might just be slipping to the left a bit for a small pincers on unit 2 Because if the enemy angle attacks to their left flank that puts two units on your one on the left.
but other than that I think GC laid out the best option with unit one preparing to move to your left flank but wait and see what happens on right flanks and how they attack
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01 Jan 13, 17:40
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Real Name: Don
Join Date: Oct 2009
Location: Plainfield
Posts: 855
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Sorry, that was me...
__________________
In Vino Veritas
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03 Jan 13, 02:26
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Real Name: Andrew
Join Date: Feb 2010
Location: Skyrim, as the Dovahkiin
Posts: 6,865
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Quote:
Originally Posted by Captain General
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Why thank you! 
__________________
"I do not know a more deplorable condition than that of a people unable to defend itself or to provide for its own wants."
-Alexis de Tocqueville
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04 Jan 13, 10:24
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Join Date: May 2004
Location: Dublin
Posts: 5,655
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Being that I have manouvered in swamps I wouldn't worry about it too much really. It's difficult to move across, and often quite open having very little cover. A platoon should be able to hold off a company with ease.
The mech forces, I assume from the ridge can ONLY move into the forest. So reserve goes there, while AT concentrates on the ridge next to it. Infantry should position itself 100/150 meters from the treeline within the forest. That way the vehicles have to enter the forest itself if they want to even shoot at my forces. That of course makes them vulnerable...although, no light AT weapons so dunno how that works? But anyways, they have to advance within range of the at guns at the ridge.
I would even thin the frontline by withdrawing one more battalion to reserve, as the enemy can only do a frontal attack, and does not have superior forces to do it.
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When you hang a man you better look at him.
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04 Jan 13, 19:33
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Real Name: Andrew
Join Date: Feb 2010
Location: Skyrim, as the Dovahkiin
Posts: 6,865
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If/when I were to make another one of these, I'd have to give a nice realistic list of distributive weapons and equipment-including (depending on the scenario) lighter AT weapons, HMGs, etc.
I think it may be best to try a smaller scale one too-perhaps company or platoon level.
__________________
"I do not know a more deplorable condition than that of a people unable to defend itself or to provide for its own wants."
-Alexis de Tocqueville
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04 Jan 13, 21:24
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ACG Forums - Field Marshal
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Real Name: Gary C
Join Date: Aug 2004
Location: Laurel, MD, USA
Posts: 14,516
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Or just try to set it in a more specific background so people have some idea of the tech, operational situation, etc. That way they can better appraise the situation.
If you download Open Office, you should be able to find a compatible set of military graphics usable as is. Once you have that, you can draw a tactical situation on any map you can find on the internet and save it to a graphic for sharing.
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07 Jan 13, 01:40
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Real Name: Andrew
Join Date: Feb 2010
Location: Skyrim, as the Dovahkiin
Posts: 6,865
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Quote:
Originally Posted by GCoyote
Or just try to set it in a more specific background so people have some idea of the tech, operational situation, etc. That way they can better appraise the situation.
If you download Open Office, you should be able to find a compatible set of military graphics usable as is. Once you have that, you can draw a tactical situation on any map you can find on the internet and save it to a graphic for sharing.
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I'll check that out. I appreciate it.
__________________
"I do not know a more deplorable condition than that of a people unable to defend itself or to provide for its own wants."
-Alexis de Tocqueville
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