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| Simulations Flight, tank, naval, and any other Sim players gather here. |
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17 Mar 12, 06:14
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Join Date: Mar 2012
Location: Ipswich
Posts: 6
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With more money though the title could be great
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25 Mar 12, 12:40
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Join Date: Feb 2012
Location: KC
Posts: 28
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While the game is dated SEOW keeps it alive for me.
http://wiki-seow-en.swil.fr/index.php/Main_Page
SEOW combines flightsim flying with a strategy game in a way no other flightsim is likely to do for a while. I understand that there is a group working on something similar for Cliffs of Dover but progress is slow. Multi-player campaigns bring a whole new dimension to the flightsim experience.
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25 Mar 12, 12:40
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Join Date: Aug 2011
Location: Savonlinna
Posts: 118
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You dare to say that Il2 lacks in gameplay! Its bloody flight sim not some Call of Derp!
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04 Apr 12, 19:30
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Join Date: Dec 2011
Location: Salem
Posts: 167
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Quote:
Originally Posted by wolfhnd
While the game is dated SEOW keeps it alive for me.
http://wiki-seow-en.swil.fr/index.php/Main_Page
SEOW combines flightsim flying with a strategy game in a way no other flightsim is likely to do for a while. I understand that there is a group working on something similar for Cliffs of Dover but progress is slow. Multi-player campaigns bring a whole new dimension to the flightsim experience.
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Falcon 4.0 and Allied Force both had a dynamic campaign and multiplayer. They were YEARS ahead of their time.
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06 Apr 12, 12:08
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Real Name: Joshua
Join Date: Jul 2009
Location: On Armchair General
Posts: 2,080
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Quote:
Originally Posted by Senorankka
You dare to say that Il2 lacks in gameplay! Its bloody flight sim not some Call of Derp!
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Correct! I think the reason that it isn't to popular is how long it take to get to your objective. People now of days like it short, fast, and packed.
__________________
In this world nothing is certain but death and taxes
- Benjamin Franklin, U.S. statesman, author, and scientist
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07 Apr 12, 23:12
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Join Date: Apr 2007
Location: Appleton, WI
Posts: 1,140
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My campaigns and missions start for the most part in the air and if you choose the right option you don't have to fly all the way back.
Go to Missiions4today.com and look up my campaigns and you will get into the actions quick and won't have to fly all the way back.
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10 Apr 12, 04:22
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Join Date: Feb 2012
Location: KC
Posts: 28
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16 Apr 13, 20:54
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Real Name: charles lynch
Join Date: Mar 2013
Location: fernwood
Posts: 68
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There are 3 Sturmovik games plus the best of the series, Pacific fighters. Hitting the brackets speeds up the flight or slows it down and can turn a prop into a jet in seconds so you don't have to fly all the way to an objective. I prefer the scenario builder options myself as compared to the single missions. I've collected about a dozen different games and Pacific fighters seems to be the best for realism and duplicating aircraft characteristics.
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08 Jun 13, 14:00
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Join Date: Jun 2013
Location: San Antonio
Posts: 6
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Have you all heard of Il2: Stalingrad? 1c and 777 Studios have joined forces to bring us the next round of Il2 awesomeness. If you all remember, 777 Studios is the same team that works on Rise of Flight, a WW1 flight sim.
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09 Jun 13, 05:41
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Join Date: Jul 2004
Location: Ex-pat Canuck in Geneva
Posts: 5,772
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Quote:
Originally Posted by Hans Ludwig
Have you all heard of Il2: Stalingrad? 1c and 777 Studios have joined forces to bring us the next round of Il2 awesomeness. If you all remember, 777 Studios is the same team that works on Rise of Flight, a WW1 flight sim.
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Found these links from last December.
http://il2sturmovik.net/
http://forum.il2sturmovik.net/topic/...le-stalingrad/
Nothing since then.
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