Game Designer James Day – Armchair General Interview
Renowned game designer James M. Day, in an exclusive "Armchair General" interview, talks about "Panzer," "88," "Gunship," and many of his other designs.
Read MoreRenowned game designer James M. Day, in an exclusive "Armchair General" interview, talks about "Panzer," "88," "Gunship," and many of his other designs.
Read More"Raid and Riposte" is a good, old-fashioned, quick-playing but intense boardgame, based on a hypothetical USSR vs. NATO showdown in 1985.
Read More'Crown Of Roses' is a blend of strategic wargame and political game. It is a fine simulation of the period of the War of the Roses.
Read MoreThe boardgame 'Thunderbolt - Apache Leader' focuses on the modern air war environment but with a twist - its main focus is on ground attack. It is a solitaire game but can be used as a multiplayer.
Read MoreThe boardgame 'Fortress America' is back, with most of what made it a classic still intact, plus some new rules and playing pieces. Instead of an all-night marathon, the game is now a 10-turn sprint to control cities.
Read More'Wings of Glory - World War I Rules and Accessories Pack' combines the rules that had been spread across three 'Wings of War' rules sets and provides optional rules for tracking pilot performance over a campaign. No model aircraft are included, however.
Read MoreA review of the initial offerings of early war fighter packs and bomber packs for 'Wings of Glory - World War I.'
Read More'Samurai Battles' board game is an instant classic. Actually two games in one, it comes with 122 snap-together models, Konstantin Krivenko's 'Art of Tactics' rules, and Richard Borg's 'Commands and Colors' rules.
Read MoreThis is the solution to the Combat Decision Game “Battle of Kohima, 1944†that was presented in the November 2012 issue of Armchair General® magazine.
Read MoreThe 'Reds!' boardgame about Russia's civil war, 1918 - 1921, uses variable turn sequences and special events effectively to create tension, and there are a plethora of unit types including armored trains and early tanks.
Read More'Steel Wolves' is a solitaire boardgame covering the submarine campaigns in the North Atlantic, Caribbean, South Atlantic, and even 'round the Horn of Africa to the Indian Ocean. Some scenarios can be played in half an hour, while others last up to 176 turns.
Read MoreThe 'Panzer' boardgame is a new, improved version of the Yaquinto Games classic about tactical warfare on the Eastern Front of World War II. With its two expansions, players can simulate any small-unit action from Barbarossa to Gotterdammerung.
Read MoreWith these two expansions for the Panzer boardgame you can play any tactical-level action of World War II's Eastern Front, from the German invasion of the USSR in 1941 to Soviet victory in 1945.
Read More'Dungeon Command' from Wizards of the Coast is sold in warbands - sets of logically matched units - unlike its predecessor, the 'Dungeons and Dragons Miniatures Game.' It plays in about an hour and offers great fantasy-battles fun.
Read MoreThe boardgame 'Red Winter: The Soviet Attack at Tolvajärvi, Finland, December 8-12, 1939' is unusual in that it is a tactical-level game about the Russo-Finnish War. It's a refreshing change from the tank-charge tactics of other WWII games.
Read More'Day of Infamy: The Attack on Pearl Harbor' is a throwback to the golden days when board wargames came in plastic ziplock bags, cost less than ten bucks and had simple rules. It's easy to learn and to play, with high replay and solitaire value.
Read More1989: Dawn of Freedom. Boardgame. GMT Games. Designers, Ted Torgerson & Jason Matthews. $65.00 Passed Inspection: Variant of tried-and-true Twilight Struggle system is used particularly well here. Streamlining of some game mechanics help the game to play briskly, and in general, it’s easier to teach the game to new players. Great insights on a recent period of history, with a lot of period flavor. Power Struggle element brings back welcome memories of card-driven games like Hannibal. Failed Inspection: Because of its tighter focus, 1989 doesn’t have quite the range of Twilight Struggle, and fans of TS may miss Headline Events and blowing up the world (or forcing their opponent to do so). Tiananmen Square track works, but doesn’t quite seem to fit. There are also a few minor quibbles about game tracks and icons. Any time that a designer, no matter how clever, does a game on a topic that deals with recent history, some folks are going to find themselves uncomfortable with the subject matter, regardless of how...
Read More'World War II Barbarossa 1941 Expansion 1: Battle for the Danube' introduces Romanian troops and provides additional units such as an armored train, armored boats, and Soviet border guards with dogs.
Read MoreThe board wargame 'World War II Operation Barbarossa 1941' from Zvezda comes with snap-tight plastic models and mounted, modular mapboards with extra 3D terrain, a fantastic value for the price - and it plays well, too!
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