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Bonus Game: Omaha–Battle for the Beach

Mark H. Walker | May 17, 2004  | 0 comments  | Print  | E-mail

And speaking of 88s… why can’t they – or any other gun battery for that matter – move? The answer is simple; because they didn’t. Yes, we have played Panzer Leader and Panzergrenadier too, and we know these guns can be repositioned by truck, tractor, or wagon. Yet although these guns could be moved, they weren’t moved on June 6. There was neither the time, trucks, nor freedom (Allied planes ruled the sky) to relocate a battery of guns. Place your guns well, because once placed they are stuck in position.

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Some may think our tanks are slow. After all, a Sherman could reach 26 miles per hour, they ought to be able to cross the map in a single turn. The point is that they didn’t. When fighting, the tanks moved slower -searching for mines, looking for bad guys, and following the low ground. Finally, we assume that these beaches are mined, filled with obstacles and nothing like your favorite resort. That’s why it takes so long to cross them. You may move faster when walking over an engineer because the engineer has cleared the hex of obstructions.

Bottom line, we hope that we designed a game that challenges you as the soldiers were challenged, without the agony or a tome of rules. Good luck.

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